Showing posts with label 10/10. Show all posts
Showing posts with label 10/10. Show all posts

19 September 2010

Review: Toy Story 3 (10/10) - 2010: To Infinite And Beyond!

The moment Toy Story 3 was announced, I was both extremely excited and extremely skeptical. The first in the trilogy is in my opinion still the best animation to date. Of course many people will go "but the graphics weren't great," or "UP was SO much better," or "Avatar destroys it in graphics field." No I disagree on this point on a multitude of levels. UP was a phenomenal film don't get me wrong. The talking dog was possibly the best part of the film (primarily as my dog is an uncanny replica to it), and the graphics were very similar in a way to Toy Story 1. Avatar in my opinion shouldn't really be described as an animation as it was too lifelike to the point that you were immersed in Pandora, thus eliminating the animated feel to the film. The whole magic of Toy Story was the realistic, plastic feel of the toys, despite the unrealistic human characters. Besides, you can read my review on exactly what I thought of Avatar, but for now let's concentrate on Toy Story.

The second installment in the film was extremely disappointing, and clearly a lucrative marketing opportunity just four years after the first in 1995. It's hard to imagine that I was just eight years old when the first one came out, so I'm sure you can imagine my emotional ties with the film. People say that you taste changes when you get older, but when I heard that Odeon were going to screen the first one again in 3D, I jumped at the chance with numerous other housemates and friends. I hadn't seen the film in a number of years, but wasn't disappointed. It was exactly how I remembered, allowing me to appreciate the film even more since I've been studying film and television.

The second film for me was a failure for a number of reasons. Firstly, I hated the new characters. Jessie is a terrible addition to the already perfect squad. Secondly, the storyline was very average. Sure it was nice to introduce the Evil Emperor Zurg, but the character didn't fit my childlike imagination. He looked more like a cross between The Devil, Snow White and Rita from the Power Rangers. It was just ridiculous really. Anyway, along with I'm fairly sure the majority of people I know, I thought it was rubbish, so in order to even contend with the first, Toy Story 3 had a lot of making up to do.

Toy Story 3 brings back the same old characters we know and love (minus Bo Peep, Etch & Wheezy, yet annoyingly keeps Jessie). Without giving away too much of the story, Andy (John Morris), is all grown up and getting ready to go to College. His mum asks him to sort out the toys to be donated to charity, and those to be placed in the attic. However, a mix-up occurs and all of the toys (bar Woody who is the only one chosen to go to College) are mistakenly delivered to a day-care center right before Andy leaves for college. As Woody was the only chosen one who could see everything at the time, it is up to him to convince the other toys that they weren't abandoned and that they should return home to their rightful owner.

The following is the trailer for this phenomenal film:



All I can say, is that Disney's Pixar simply hit the nail on the head with this 103-minute film. It was absolutely spectacular. It took them 10 years to develop and complete this film, and the time and dedication completely pays off. The soundtrack takes me back to when I was eight years old, and brings back that innocence we all once had. I guess a lot of people will think that I'm talking absolute rubbish, but it's a truly emotional film. The intro is possibly THE most intelligent introduction to a sequel I have ever seen, and I sat there in awe as it played out. If only more sequels took a leaf out of Pixar's book.
Originally, a sequel was planned when it seemed that Disney and PIXAR would split over creative differences in 2004-2005. Disney started up an animation division titled 'Circle 7,' which would have been in charge of churning out sequels for PIXAR films that would not involve the original creators at PIXAR. Entertainment Weekly published an article that said the original plot for Toy Story 3 was going to be about Buzz Lightyear having a defect. Buzz would then be shipped to Taiwan to be fixed, but the other toys find out that the toy company is just replacing the broken Buzz toys with new ones, so they ship themselves to Taiwan to rescue him. This script had to be canned when PIXAR and Disney made amends. Part of their agreement was not to further develop projects that had been planned during their fallout (IMDB).
I'm glad this didn't happen as this version is much more intricate. The soothing voice combination of Woody (Tom Hanks) and Buzz Lightyear (Tim Allen) brings back the memories in an adventure of epic proportions. I cannot explain just how cleverly crafted this film is, with points in the film where you think "are they actually going to do this? Is this it?!" There are a magnitude of new characters in this installment, and I believe that unlike the 2nd film, they actually got them right this time. Ken was a brilliant addition to the group (and one that would have benefited in "fixing" the second film), but nonetheless, there were so many hilarious moments, both new and reminders of the past films. This is also the first animated film to make one billion dollars at the worldwide box office, achieving this on August 27th, 2010.

Is it better than Toy Story 1? Surely it must be for 10/10 you must think? My verdict is that it isn't as good as the first, but only marginally. I sat at the end of the film with my group of friends (all of whom kept their 3D glasses on even after the film, (we all did it) for obvious reasons. I contemplated the possibility that this may pip the title for my favourite ever animation. It was perfect in every way, from story, to content, to ending. I believe that the only reason this film didn't beat the first, was the recognisably of new characters. Arguably, the reason that Toy Story 1 was so successful, was because the majority of the toys (aside from Woody(?) and Buzz Lightyear were toys that my generation, and those before me genuinely grew up playing with.

There is a scene with an old toy phone in the 3rd film which I felt I associated more with than the other new characters, simply because I will have played with it at a nursery in my childhood, or a friend will have owned one, etc. I believe that seeing as the toys were in a day care centre through donation, surely they would be old-fashioned, disused toys we would have played with, compared to newly created ones? In any case, the story was still phenomenal, but I felt it was important to add my two cents on why I still think the first is the best of the trilogy. I believe that anyone who had an emotional connection to the first film so many years ago will adore this film. So go and watch it, 3D or not, because it is simply out of this world.

31 December 2009

Review: Avatar (10/10) - 2009: A 3D Experience Like None Other, That Will Leave You Wanting To Have Your Own Avatar!

For the first time since I began writing this blog, I actually do not know where to start. 2009 and the "Noughties" could not have gone out with a bigger bang than with this movie. I have to mention that due to the sheer vast nature of this film I have never needed to use so many quotes and links to a film. Please click on these links for further information on where I obtained the text that is italicised.



Let me take you back to where I first heard about the movie. I was on Facebook (shock horror) a while back, when I decided to start chatting to an old Portuguese friend from my first year at uni. Joao was studying his masters in 3D Animation then (in 2006) and I was a 19 year old Advertising student. For those of you who don't know, Bournemouth University's media school is one of the top in the UK and 3D animators almost land jobs as soon as they graduate. Graduates have worked on Shrek, Australia (my German friend Johannes was the compositor for the Rising Sun) and numerous other productions. Joao mentioned about a film called Avatar that was being made and I should definitely see it. I duly noted it and put it in the back of my mind.

Two years later, when Avatar trailers began gracing our cinema screens, alarm bells began ringing, especially when the name James Cameron popped into the teaser campaign, so I contacted Joao and he mentioned that he was working on it (and after some research discovered he worked as a pipeline technical director). I was so proud of him and how far he'd gone considering in 2006, we were all in Cranborne House (Bournemouth University Halls), having a great time as one big family, and then once they all graduated, I was one of the few left in town.

When his twin brother is killed in battle, paraplegic Marine Jake Sully (Sam Worthington) is drafted to take his place in a mission on the distant world of Pandora, an Earth-like moon in a distant planetary solar system in the year 2154. Through the teachings of Dr. Grace Augustine (Sigourney Weaver) and Norm Spellman (Joel Moore), Sully is ordered to understand the culture of the native sapient and sentient race of humanoids indigenous to the planet. The humans, headed by Parker Selfridge (Giovanni Ribisi), are engaged in mining Pandora's reserves of a precious mineral, while the Na'vi resist the colonists' expansion, which threatens the continued existence of the Na'vi and the Pandoran ecosystem. The movie follows Sully's adaptation and integration into the Na'vi culture as an Avatar (a personalised remotely controlled, genetically engineered human-Na'vi hybrid bodies used by the film's human characters to interact with the natives), with the help of a native Na'vi, Neytiri (Zoe Saldaña).

Personally, I felt that the teaser trailers were just not effective in my opinion. Avatar basically screamed "AVERAGE" at me and I'm not sure if this was down to the editing, or the lack of impact it seemed to have in 2D. In a way though I'm glad that I went into the movie almost "blind" to the storyline as it had that much more of an impact on me. I have no idea why, but before I realised this was the film that Joao worked on, I thought the storyline was average, if not a bit boring. Some local Cypriots were contacting me saying that they didn't like it.


After viewing it, I don't think I've ever been so wrong in my entire life, and neither have the locals. I don't know what film the other locals were watching because the people I came out with were coming out stunned; literally stunned. I came out in the same perplexed state of mind, and bumped into a South African friend of mine who was going for the second or third time, bearing in mind that each ticket for this film is €12 in our local cinema and normal films at the inflated €7.50! This is possibly the only film that I would pay that kind of money for, let alone for a second time. As of December 2009, with an alleged budget of US $280,000,000 (estimated), Avatar is also one of the most expensive movies ever made.

What I find funny about this film is that everyone asks before and after people go to watch it if they are "going to watch it in 3D?"... Why did I find this funny? Well it was well known to those interested in the film industry that James Cameron was developing a brand new form of filming with this film, and probably the key reason why I "forced" myself to go watch it at all.

The following 2D trailer simply does not do this film justice, due to the fact that when you are in the cinema, you live and feel the world around you:


In December 2006, Cameron explained that the delay in producing the film since the 1990s had been to wait until the technology necessary to create his project was advanced enough. The director planned to create photo-realistic computer-generated characters by using motion-capture animation technology, on which he had been doing work for the past 14 months. Unlike previous motion-capture systems, where the digital environment is added after the actors' motions have been captured, Cameron's new virtual camera allows him to observe directly on a monitor how the actors' virtual counterparts interact with the movie's digital world in real time and adjust and direct the scenes just as if shooting live action; "It’s like a big, powerful game engine. If I want to fly through space, or change my perspective, I can. I can turn the whole scene into a living miniature and go through it on a 50 to 1 scale." (Link)
This movie combines the use of both live actors and digital technology to form a vast cast of virtual creatures who convey emotion as authentically as humans. The New York Times article goes on to state that this technology has been implemented on a smaller scale with, Golem in the Lord of the Rings (which, as a character, proved to Cameron that the technology had now progressed enough for him to develop this film) for example. However noone has
gone as far as “Avatar” to create an entirely photo-realistic world, complete with virtual characters, on the expected scale of the new film, Mr. Cameron said in a telephone interview. “This film is a true hybrid — a full live-action shoot, with CG characters in CG and live environments,” said Mr. Cameron, referring to computer-generated imagery (CGI for short). “Ideally, at the end of the of day, the audience has no idea which they’re looking at.” (link).
One of the key points made in this paragraph is about what is CGI and what is real as you sit there, watching the characters interact with the fauna, the backgrounds, the water, and so much more around this virtual world that you are constantly having to decide for yourself (often wrongly) what you think is real.


According to IMDB, the movie is 40% live action and 60% photo-realistic CGI (with motion capture technology being used for the CGI scenes). Such is the predicted demand for 3D, that Jim Gianopulos, a co-chairman of Fox Filmed Entertainment, said that he expected theaters to update their facilities to accommodate the 3D demands of the film. “This will launch an entire new way of seeing and exhibiting movies,” he said. (link).

Sam Worthington's performance was brilliant, especially acting as a paraplegic, when alternating between Na'vi and human, movements of which were both brilliant. He was believable as both characters and I believe that there is much more to come from this budding Australian actor.

Stephen Lang was an extremely realistic army general and was very convincing in his transition throughout the film, thus indicating brilliant casting direction from Cameron's production crew. Joel Moore was an interesting choice as I recognised him from Grandma's Boy, where he played possibly the worst character known to man, however in this film I believe that he surpassed my already low expectations of him.

Giovanni Ribisi was another interesting choice as he will infinitely be typecast in my mind as Ralph Mariano from My Name is Earl. His performance however was average due to the fact thta he did not come across as the ideal candidate for a power-hungry corporate owner bent on screwing over an entire population. Perhaps Cameron could have cast someone more suitable.

I admit, that throughout the film I was absolutely convinced that Neytiri was played by Penelope Cruz. She sounded almost identical and considering Zoe Saldaña was portrayed entirely in 3D, I felt that her performance (albeit in a 3D suit) was phenomenal. She has also acted as Anamaria in Pirates of the Carribean: The Curse of the Black Pearl, and Uhara in the 2009 film Star Trek.

According to IMDB, Sigourney Weaver supposedly plays a James Cameron persona for her character in this film. Sigourney stated in an interview, "I teased him because to me I'm playing Jim Cameron in the movie as this kind of brilliant, approach-driven, idealistic perfectionist. But that same somebody has a great heart underneath. So I have to say I was always kind of channeling him." One criticism of her performance was that she seemed constantly irritated as a human towards Worthington, and happy and smiling as an Avatar way before she accepted him as a viable candidate for the Avatar program (without spoiling the movie).

IMDB state that in order to to help the actors prepare for their roles, director James Cameron took the cast and crew to Hawaii, where they spent their days trekking through the forests and jungles and living like tribes (building campfires, eating fish, etc), in order to get a better sense of what it would be like to live and move around in the jungle on Pandora, since there would not be any actual jungle sets to aid and guide the actors and crew. Zoe Saldaña even dressed up as a warrior during these journeys, complete with an alien tail symbolic of the one her character has in the movie. These hikes were only done during the daytime, though; The cast and crew spent their nights at a Four Seasons hotel. (At least they didn't "rough it" completely then).

Composer James Horner scored the film as his third collaboration with Cameron after Aliens and Titanic. Horner recorded parts of the score with a small chorus singing in the alien language Na'vi in March 2008. The Na'vi language itself was created entirely from scratch by linguist Paul Frommer, who was hired by James Cameron to construct a language that was easily pronounceable by the actors, but lacking any resemblance or influence from any single human language. Around 500 words were created.


It can be noted that all of the machinery such as helicopters and robot bodies used in the film were developed by specialised product designers who then had their designs passed off by industry experts for authenticity and realism. However there is one thing that I do not understand...surely copyright is a major issue in film making, but years ago in 2007, I discovered the following video (which consequently took me years to find again). Does this machine not look extremely similar to the machinery in the image above? For me, viewing the movie version was merely an improved form of this original design below.



I try to challenge my readers by bringing them information from numerous sources, which often takes much longer than it seems, however I do hope that you enjoy this extra mile of data. If not, just tell me and I'll stop!

Some people complain that this film has a simple and predictable plot, however if you simply sit down in the cinema, take in what you are watching, bat away the odd mosquito you think is coming at you, and just watch without trying to predict the outcome, this movie will be one of the most phenomenal pieces of movie making you will come across for some time to come. Avatar's Gross Revenue worldwide is surpassing the $726,612,776 it has already made, so how can so many people argue its success?

I have rated this film a phenomenal 10/10 for this 161 minute beauty. I didn't want it to end and the thought of a second or third leaves me simply desperate for more. Who knows what else Cameron has up his sleeve, and who knows just how much this technology will improve in time for the sequels. All I know is, that I will be following this very closely and pre-ordering IMAX-3D tickets as soon as possible. Do not miss this movie while it is still in the cinemas... This ladies and gentlemen, is history in the making.